On How to Add SALT: ‘PLAYGORA’

A real world case study with hybrid design tools and systems. creative intention | design of environments | level of abstraction |cognitive and social psychology | education and learning theory | intentional stance | toolness | knowledge “Why and How…

On How to Add SALT: 'PLAYGORA'

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A real world case study with hybrid design tools and systems. creative intention | design of environments | level of abstraction |cognitive and social
psychology | education and learning theory | intentional stance | toolness | knowledge

“Why and How to add SALT?” The case for tools to support Serendipity, Ambiguity, Laterality, and
Tangibility (SALT).

State-of-the-art applied research map established knowledge into innovative and problem solving
solutions. Thereby finding a balance between cutting-edge, fitting and reliable solutions and optimal performance to have an essential impact on the operational present and sustainable future.

Be engaged as creators and makers of content and explorative processes by use of
interactive hybrid design tools and -environments (iHDTs; iHDTEs), individually or in group. In
both cases, interactivity has the potential of increasing enjoyment, playfulness and fostering
new forms of creativity, social activities, building knowledge and learning. The appealing mix
of elements of technology (hybrids), narratology, and ludic issues has triggered the
development of a new, multidisciplinary research field, hereinafter referred to as SALT to
support and assist interactive storytelling, communication and processes.

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